First produced in New York City, Re:Activism is a real-world history game that has been adapted to multiple cities.  Teams race from location to location to complete challenges and use activist tactics to increase their score.  A central hub coordinates the game in real-time, sending the teams messages by cell phone with competitive status, clues, etc.  In order to progress, participants raise awareness of protest events by creating public interactions.  An iPhone version is reportedly in the works (Wagner, 2008).

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