With roots in the sociological theory of the Tragedy of the Commons (Garrett Hardin, 1968) Commons is a mobile location-aware civic engagement game for urban communities that merges traditional citizen reporting tools with gamification components. From the designers’ website: “In Commons, compete to do good, while problems in your city get fixed. Report a problem or recommend an improvement in your neighborhood that you think deserves attention and resources, and show your city some lovin’.”

Leave a Reply

Your email address will not be published. Required fields are marked *


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>